Reference List
Posted by Imperator August 29th, 2009
Greetings to all the folks from Fan Expo 2009! Some folks had some very good questions, so here’s some links to the books I mentioned.
Art
How to Draw Anime & Game Characters: Basics for Beginners
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The Art of Final Fantasy IX by Dan Birlew, et al.Ssee those nifty watercolors by Y. Amano (famous for his work in Vampire Hunter D and Sandman, as well as many of the Final Fantasy titles), the character design by H. Manabi (Digimon), and stills of the CG-rendered sequences. |
Atlas of the Human Anatomy for the Artist by Stephen
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Books by Jack Hamm:Drawing Scenery: Landscapes and Seascapes Together, these books are an excellent resource. Written with the beginner in mind, there’s also a few tricks that a professional can pick up. Jack Hamm concentrates mostly on pencils and pen & ink, though he does discuss how to use the media to bring out texture and depth to the subject matter. |
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Dynamic Anatomy by Burne HogarthBurne Hogarth has written lots of books related to art. and all of them are highly recommended, but we suggest you start with this one. |
How to Draw Comics the Marvel Way by Stan Lee, et al.In the 1960s, Marvel Comics stood out as a breath of fresh air in the moribund comics industry. This book explains some of the finer points. Most notable are its “good/bad” contrasts, showing how not |
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Peachpit Press Wow! Books:If you’re looking to use computers, few books are |
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Understanding Comics: the Invisible Art by Scott McCloudConcise and clear, while never pretentious or dismissive, Understanding Comics is an excellent guide to what the modern form of comic, or “sequential illustration”, is all about. This book includes terminology, discussions of technique, real-world issues such as production technology and commerce, and even a short treatise on “what is art”. No comic illustrator’s library should be without this book. |
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Business
The E Myth: Why Most Small Business Don’t Work and What to Do
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The Mythical Man–Month : Essays on Software Engineering by Frederick P. Brooks Jr.What’s this book doing in a list of role-playing game references? RPG Design and Software Engineering have a lot in common: they’re both “systems” that let folks get stuff done. Written in the 1970s (with such neat comments such as the price of renting memory at “$40 per megabyte, although this is expected to go down”), it is still very timely today with its frank discussions of time management and how some things simplywon’t be done right the first time. |
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Fiction
Tales of the Dying Earth, by Jack VanceThe Lyonesse Trilogy, by Jack Vance:
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The Black Company by Glen CookWhen it comes to books about “the lesser of two evils”, few can match Glen Cook for fantasy where the main characters are just deep in it and snorkeling. “The Black Company” follows the exploits of a mercenary company employed by the 2nd Most Evil Being in the World, known only as “The Lady”, as she fights the 1st Most Evil Being in the World, “the Dominator.” (Later in the series, the Company solicits the help from a being that may or may not be involved with something even MORE evil, but .. well, read the books. ^.^ ) |
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The Tower of Fear by Glen Cook“The Tower of Fear” is about a faux-Roman Empire that has dominated a faux-Muslim country that is fighting to find out what *really* happened to their most powerful wizard… who probably isn’t dead after all. Very “gamer-oriented” and a good read for those who want to see how to run a political intrigue campaign. |
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Elric of Melniboné by Michael MoorcockMichael Moorcock has written more than one book about a decadent empire of effete sybarites in decline, but this book stands out with most readers, especially the goth set. The title character, Elric, is a sickly albino at the end of thousands of generations of a noble house, the product of forbidden worship and centuries of inbreeding. His stories are about greed, madness, betrayal, and other unsavoriness. Most power-gamers prefer to focus on Elric’s phenomenal spell-casting abilities and his soul-sucking, god-slaying sword “Stormbringer”. Most gothophiles prefer to focus on how, despite all of Elric’s power, he is still depressed and lonely. I recommend this series because there’s a bit more to it than these two things. |
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The Urth of the New Sun series by Gene Wolfe:Shadow & Claw: The First Half of the Book
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The Three Musketeers by Alexander DumasThis is one of those books that more people should’ve read, but haven’t. Alexander Dumas tells a wonderful tale of the proud and overconfident who win the day through clever improvisation and derring-do. This is an excellent book to show folks that there’s more an action-adventure fantasy than just dwarves, elves, and prophecy. Of particular importance is the political schism between the King’s Musketeers and the Cardinal’s Guard — folks who hate each other but can’t act in open defiance of the law. A major inspiration of Ironclaw authors. |
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The Spellsinger series by Alan Dean Foster:
One of the more popular “furry novels”, Spellsinger stands out as a fantasy capitalizing on what |
The Redwall series
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General
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Systemantics: The Underground Text of Systems Lore by John GallI read this book many years ago, before I even started role-playing. A “system” is a method of doing things or employing things, and the author cites what happens when a system becomes popular. People try to “optimize” it; folks show up with a vested interest in perpetuating the system. This book not only applies to business in general, and role-playing game systems in particular, but it also has application for other “systems” such as law, and politics. Our Ironclaw game, after all, concerns a society in a state of change from good ol’ medievalism to a modern Renaissance — and there are lords and ladies with a vested interest in keeping the “system” that has already served them well for hundreds of years… |
General System Theory: Foundations, Development, Applications by Ludwig von BertalanfyBy Ludwig von Bertalanfy, this book is the seminal work on systems theory. It essentially details the first ideas about systems and how they are autopoietic. (That’s a 3-dollar word for “self-regulating.”) Things out of balance do not long stay that way for very good reasons. Originally written as a work on biology, it has many applications to the realm of history, sociology and economics. |
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Power and Powerlessness: Quiescence and Rebellion in an
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Books by Robert Axelrod:The Evolution of Cooperation Dr. Axelrod is a game theorist at University of Michigan. He specialized in decision-modeling and how people and groups come to consensus. He was one of the first to use computers in modeling interactions. From office relations to cold-war politics — if you want to understand them, get this book. |
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The Writer’s Digest Character Naming Sourcebook by Sherrilyn
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Books by Bill Whitcomb:
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